I left Ubisoft before the final version of this map was submitted but I absolutely enjoyed my experience there. Great team and awesome collaboration.
Map: Attica Heights
Owned the creation and finalization of key architectural pieces, stairs, railings, planters, interior areas and much more.
Polished and optimized existing level artist assets, handling map dressing and debugging.
Created new prop libraries and structural elements as needed to support the map's aesthetic and layout requirements.